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HyperTap Runner

Blast through a glowing synth city where every tap is a shot and every swipe is a lifeline.
A razor-sharp one-tap endless runner with neon feedback, escalating speed and upgrades that keep you chasing one more run.

What is it?

HyperTap Runner is an ultra-mobile, arcade-tight runner: bottom = blaster, top = jump.
You’re constantly deciding whether to shoot through obstacles or jump over them — with gaps and lasers forcing real timing. The result: fast, readable, addictive.

How to play

  • Tap bottom halfShoot (hold for autofire)

  • Swipe / tap top halfJump (double jump via upgrades)

  • Avoid 💜 chasms and navigate 🔷 laser lanes

Features

  • Endless arcade flow with a smooth difficulty ramp (60 FPS target)

  • 🌈 Juicy neon feel: clean visuals, wobble, subtle screenshake

  • 🎯 Pickups: Shield, Double Coins (Magnet), Burst AOE

  • 🪙 Run-upgrades (per run): fire rate, power, slow-time, extra lives

  • Missions → permanent upgrades: earn stars to push firerate, power, slow-mo cap & jump height across sessions

  • 💜 Chasm hazards with coin arcs for risk-reward routes

  • 💾 Local save: best score & upgrades are stored locally (no account)

Why it’s fun

  • Binary, snappy inputs (bottom shoot / top jump) → zero friction on phones & pads

  • Real choices every second: burn through with DPS, or bank a jump for the next gap

  • Constant micro-rewards (combo, coins, missions) → strong “one more try” loop

Accessibility & Performance

  • Big hitboxes • clear color coding • readable lanes

  • Runs great on phone, tablet, and desktop (gamepad friendly)

  • Audio unlocks after first touch; quick mute toggle in HUD

Privacy

This game runs entirely offline. It stores your best score and upgrade progress in localStorage / local save.
No analytics. No ads. No tracking.

Updated 4 days ago
Published 7 days ago
StatusReleased
PlatformsHTML5
AuthorTDG-Gaming
GenreAction
TagsArcade, browser, Endless Runner, Fast-Paced, html5, hypercasual, mobile, Neon, touch
LinksBlog

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